//Naming
Name 4M GAZ DSHK
ShortName 4M GAZ DSHK 
//Visuals
Icon icondshkgaz
Model CowPack.gazdshk 
Texture skingazdshk  
//Third Person Camera Distance
CameraDistance 7.5
//Throttle
MaxThrottle 4
MaxNegativeThrottle 1
//Steering modifiers
TurnLeftSpeed .7
TurnRightSpeed .7
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
RotateWheels True
WheelPosition 0 -32 -12 -18
WheelPosition 1 -32 -12 18
WheelPosition 2 32 -12 18
WheelPosition 3 32 -12 -18
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Inventory Slots
CargoSlots 32
ShellSlots 0
//Driver and passenger positions
Driver 42 15 -4 -360 360 -10 70
RotatedDriverOffset 0 0 0
Passengers 0
//Passenger 1 0 34 0 turret -360 360 -15 60 bren Bren
//GunOrigin 1 0 40 0
BarrelPosition 0 34 0
AllowAllAmmo False
AddAmmo
//Secondary gun
AddGun 22.8 50.4 0 turret 50calg
//Delays are in ticks or 1/20ths of seconds
ShootDelay 2
ShellDelay 150
//Sounds
StartSound Engine
StartSoundLength 20
EngineSound cowcarmove
EngineSoundLength 75
ShootSoundPrimary dshk50calshoot
ShootSoundSecondary dshk50calshoot
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 metalcompound
AddRecipeParts core 1 cowchassis 4 metalcompound
AddRecipeParts leftTrack 2 cowwheel
AddRecipeParts rightTrack 2 cowwheel

//Health and collision
SetupPart core 50 20 0 -12 62 26 25
SetupPart turret 15 -8 0 -12 22 44 25

BulletDetection 5

//Size Multiplier; scales up the model
ModelScale 1.2
IsExplosionWhenDestroyed true

DriverAimSpeed 7 5.5 0

Description Russian Truck SPAA_12.7mm

//Barrel
ShootParticlesSecondary crit 0.5 0 0